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package sse554_project3;

/**
 *
 * @author Sam
 */
public class Player {
    private Tile[] tiles;
    private int score;
    
    public Player(){
        tiles=new Tile[7];
        
    }
    
    public Tile getTile(int index){
        return tiles[index];
    }
    public void setTile(Tile tile, int index){
        tiles[index]=tile;
    }
    public void incrementScore(int value){
        score+=value;
    }
}
